I’m making a game about hacking. The newest mechanic: botnets! – Digitalmunition




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Home Forums I’m making a game about hacking. The newest mechanic: botnets!

This topic contains 1 reply, has 2 voices, and was last updated by  Pantherwizard213 1 month, 2 weeks ago.

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  • #335691

    anonymous
    Participant


    I’m making a game about hacking. The newest mechanic: botnets!
    [embed]https://youtu.be/s2bnSQR2oZM[/embed]

  • #335692

    Pantherwizard213

    Oh nice, I remember this! Is there a link to it anywhere?

  • #335693

    price0416

    The game is called HackRack.

    It’s a bit of a mixed genre, but essentially an RPG. It has a complex social engineering system, a hardware/homelab component, and an ever improving hacking system. I’ve been working on this for a little over a year.

    I’ve occasionally posted here and have met a lot of kind people with great ideas for the game. One of them was that I had to have botnets (which I wasn’t originally planning!) I’m really glad I do have them though, I think it’s a really important mechanic for the game, so thanks for that!

    If you have any ideas for the game I’d always love to hear. You can follow along on /r/HackRack if you’re interested as well. I don’t like to overspam subs with this so I try to only post here very occasionally when I hit a cool milestone or something. Thanks for any feedback and thanks for watching!

  • #335694

    Laserdude10642

    Lol crypto harvesting power, I love it

  • #335695

    robhybrid

    Don’t run your drums through a delay.

  • #335696

    Kaf33nRush

    Very Sweet!

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