Published on December 30th, 2019 📆 | 1647 Views ⚑0
Nintendo Switch Lite Console hacked and cracked
Piracy is the main problem the videogame industry has faced since its beginning. Currently, video game hacker groups take on average a month to release cracked versions of the latest releases, although they must first find a way to remove protections on consoles, which may take a little longer, as mention by ethical hacking specialists.
Now, about three months after its release, the
Nintendo Switch Lite console has been hacked. It should be remembered that the
original Nintendo Switch was hacked less than two months after its release.
A couple of days ago, the renowned video game
hacking organization Team-Xecuter released a video showing a Nintendo Switch
Lite console running their SX OS 3.0 operating system. Although the video does
not show further technical details, it is obvious that the hack allows users to
install “homebrew” applications (in practice it is another way of
saying piracy) on Nintendo’s console.
Ethical hacking specialists are still unclear
on how this hack works, so there’s nothing left but wait for Team-Xecuter to
reveal the procedure used, which they are supposed to do during the first days
of 2020. It is expected that, as they have done on previous occasions,
interested parties will have to pay Team-Xecuter to access the technical
details of the hack.
To be more specific, it is necessary to mention
that the concept “homebrew” is attributed to an open source software
package management system that makes it easier for developers to create their
own software. Usually this is a resource used for the creation of media players
or web browsers without malicious purposes, although in the case of the video
game industry, the homebrew applies for unofficial and unlicensed software, created
by amateur developers on hacked operating systems.
After a console is hacked it is possible to
execute code obtained by illicit means; simply put, a console able to run
homebrew is the first step in being able to install cracked video games, which represents
big losses for developers.
One of the main problems to be solved in the
development of a console is the prompt detection of its weakest points, as
hackers will try to exploit these flaws in order to execute pirate code,
mention the experts in ethical hacking. This protection work does not end in
the development stage, as companies constantly release security updates to
correct existing failures and prevent the appearance of new weaknesses.
At this point Nintendo
must be working on a way to fix the vulnerability exploited by hackers to
install the SX OS 3.0 system, so the flaw could be fixed before Team-Xecuter
getting revenues of this security error. In the video game industry this has
become a kind of race in which developers try to anticipate hackers’ next
movement to prevent the emergence of new exploits beneficial for piracy.
On multiple occasions the ethical hacking
experts of the International Institute of Cyber Security (IICS) have reported
the activities of this hacker group, detected more than ten years ago, and that
have been linked to the hacking of consoles such as the original Xbox, Nintendo
Switch and other systems.
He is a well-known expert in mobile security and malware analysis. He studied Computer Science at NYU and started working as a cyber security analyst in 2003. He is actively working as an anti-malware expert. He also worked for security companies like Kaspersky Lab. His everyday job includes researching about new malware and cyber security incidents. Also he has deep level of knowledge in mobile security and mobile vulnerabilities.